/*
 * Copyright (C) 2003, 2004 Tim Tutt
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * DEVELOPERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 
package GamePlay.GameObjects;
import GamePlay.GameEnv;
import java.awt.image.*;
import java.awt.*;
import GamePlay.Location;

public class Sign extends GameObject
{
	private GameObject myCreator;
	
	public Sign(GameEnv env, String text, Color myColor, GameObject creator)
	{
		super(env);
		BufferedImage bi = new BufferedImage(24, 24,BufferedImage.TYPE_INT_ARGB);
		Graphics2D g = bi.createGraphics();
		g.setFont(new Font("Arial", Font.ITALIC, 80));
		g.setColor(myColor);
		g.drawString(text,0,0);
		myImage = (Image)bi;
		myLoc = new Location(900/2,0);
		myCreator = creator;
	}
	
	public void collide(GameObject theGO) 
	{
		//just here to be here	
	} 
	
	public void pulse(long millis)
	{

		if(myCreator instanceof UserShip)
			if(!(myLoc.getY()<=250))
				myLoc.moveY(-3);
				
		if(!(myCreator instanceof UserShip)&&!(myLoc.getY()<= 0))
			myLoc.moveY(-3);
		else
			theEnv.removeGO(this,3);
		
	}
}
